Files
new-api/common/body_storage.go

316 lines
7.0 KiB
Go

package common
import (
"bytes"
"fmt"
"io"
"os"
"sync"
"sync/atomic"
"time"
)
// BodyStorage 请求体存储接口
type BodyStorage interface {
io.ReadSeeker
io.Closer
// Bytes 获取全部内容
Bytes() ([]byte, error)
// Size 获取数据大小
Size() int64
// IsDisk 是否是磁盘存储
IsDisk() bool
}
// ErrStorageClosed 存储已关闭错误
var ErrStorageClosed = fmt.Errorf("body storage is closed")
// memoryStorage 内存存储实现
type memoryStorage struct {
data []byte
reader *bytes.Reader
size int64
closed int32
mu sync.Mutex
}
func newMemoryStorage(data []byte) *memoryStorage {
size := int64(len(data))
IncrementMemoryBuffers(size)
return &memoryStorage{
data: data,
reader: bytes.NewReader(data),
size: size,
}
}
func (m *memoryStorage) Read(p []byte) (n int, err error) {
m.mu.Lock()
defer m.mu.Unlock()
if atomic.LoadInt32(&m.closed) == 1 {
return 0, ErrStorageClosed
}
return m.reader.Read(p)
}
func (m *memoryStorage) Seek(offset int64, whence int) (int64, error) {
m.mu.Lock()
defer m.mu.Unlock()
if atomic.LoadInt32(&m.closed) == 1 {
return 0, ErrStorageClosed
}
return m.reader.Seek(offset, whence)
}
func (m *memoryStorage) Close() error {
m.mu.Lock()
defer m.mu.Unlock()
if atomic.CompareAndSwapInt32(&m.closed, 0, 1) {
DecrementMemoryBuffers(m.size)
}
return nil
}
func (m *memoryStorage) Bytes() ([]byte, error) {
m.mu.Lock()
defer m.mu.Unlock()
if atomic.LoadInt32(&m.closed) == 1 {
return nil, ErrStorageClosed
}
return m.data, nil
}
func (m *memoryStorage) Size() int64 {
return m.size
}
func (m *memoryStorage) IsDisk() bool {
return false
}
// diskStorage 磁盘存储实现
type diskStorage struct {
file *os.File
filePath string
size int64
closed int32
mu sync.Mutex
}
func newDiskStorage(data []byte, cachePath string) (*diskStorage, error) {
// 使用统一的缓存目录管理
filePath, file, err := CreateDiskCacheFile(DiskCacheTypeBody)
if err != nil {
return nil, err
}
// 写入数据
n, err := file.Write(data)
if err != nil {
file.Close()
os.Remove(filePath)
return nil, fmt.Errorf("failed to write to temp file: %w", err)
}
// 重置文件指针
if _, err := file.Seek(0, io.SeekStart); err != nil {
file.Close()
os.Remove(filePath)
return nil, fmt.Errorf("failed to seek temp file: %w", err)
}
size := int64(n)
IncrementDiskFiles(size)
return &diskStorage{
file: file,
filePath: filePath,
size: size,
}, nil
}
func newDiskStorageFromReader(reader io.Reader, maxBytes int64, cachePath string) (*diskStorage, error) {
// 使用统一的缓存目录管理
filePath, file, err := CreateDiskCacheFile(DiskCacheTypeBody)
if err != nil {
return nil, err
}
// 从 reader 读取并写入文件
written, err := io.Copy(file, io.LimitReader(reader, maxBytes+1))
if err != nil {
file.Close()
os.Remove(filePath)
return nil, fmt.Errorf("failed to write to temp file: %w", err)
}
if written > maxBytes {
file.Close()
os.Remove(filePath)
return nil, ErrRequestBodyTooLarge
}
// 重置文件指针
if _, err := file.Seek(0, io.SeekStart); err != nil {
file.Close()
os.Remove(filePath)
return nil, fmt.Errorf("failed to seek temp file: %w", err)
}
IncrementDiskFiles(written)
return &diskStorage{
file: file,
filePath: filePath,
size: written,
}, nil
}
func (d *diskStorage) Read(p []byte) (n int, err error) {
d.mu.Lock()
defer d.mu.Unlock()
if atomic.LoadInt32(&d.closed) == 1 {
return 0, ErrStorageClosed
}
return d.file.Read(p)
}
func (d *diskStorage) Seek(offset int64, whence int) (int64, error) {
d.mu.Lock()
defer d.mu.Unlock()
if atomic.LoadInt32(&d.closed) == 1 {
return 0, ErrStorageClosed
}
return d.file.Seek(offset, whence)
}
func (d *diskStorage) Close() error {
d.mu.Lock()
defer d.mu.Unlock()
if atomic.CompareAndSwapInt32(&d.closed, 0, 1) {
d.file.Close()
os.Remove(d.filePath)
DecrementDiskFiles(d.size)
}
return nil
}
func (d *diskStorage) Bytes() ([]byte, error) {
d.mu.Lock()
defer d.mu.Unlock()
if atomic.LoadInt32(&d.closed) == 1 {
return nil, ErrStorageClosed
}
// 保存当前位置
currentPos, err := d.file.Seek(0, io.SeekCurrent)
if err != nil {
return nil, err
}
// 移动到开头
if _, err := d.file.Seek(0, io.SeekStart); err != nil {
return nil, err
}
// 读取全部内容
data := make([]byte, d.size)
_, err = io.ReadFull(d.file, data)
if err != nil {
return nil, err
}
// 恢复位置
if _, err := d.file.Seek(currentPos, io.SeekStart); err != nil {
return nil, err
}
return data, nil
}
func (d *diskStorage) Size() int64 {
return d.size
}
func (d *diskStorage) IsDisk() bool {
return true
}
// CreateBodyStorage 根据数据大小创建合适的存储
func CreateBodyStorage(data []byte) (BodyStorage, error) {
size := int64(len(data))
threshold := GetDiskCacheThresholdBytes()
// 检查是否应该使用磁盘缓存
if IsDiskCacheEnabled() &&
size >= threshold &&
IsDiskCacheAvailable(size) {
storage, err := newDiskStorage(data, GetDiskCachePath())
if err != nil {
// 如果磁盘存储失败,回退到内存存储
SysError(fmt.Sprintf("failed to create disk storage, falling back to memory: %v", err))
return newMemoryStorage(data), nil
}
return storage, nil
}
return newMemoryStorage(data), nil
}
// CreateBodyStorageFromReader 从 Reader 创建存储(用于大请求的流式处理)
func CreateBodyStorageFromReader(reader io.Reader, contentLength int64, maxBytes int64) (BodyStorage, error) {
threshold := GetDiskCacheThresholdBytes()
// 如果启用了磁盘缓存且内容长度超过阈值,直接使用磁盘存储
if IsDiskCacheEnabled() &&
contentLength > 0 &&
contentLength >= threshold &&
IsDiskCacheAvailable(contentLength) {
storage, err := newDiskStorageFromReader(reader, maxBytes, GetDiskCachePath())
if err != nil {
if IsRequestBodyTooLargeError(err) {
return nil, err
}
// 磁盘存储失败,reader 已被消费,无法安全回退
// 直接返回错误而非尝试回退(因为 reader 数据已丢失)
return nil, fmt.Errorf("disk storage creation failed: %w", err)
}
IncrementDiskCacheHits()
return storage, nil
}
// 使用内存读取
data, err := io.ReadAll(io.LimitReader(reader, maxBytes+1))
if err != nil {
return nil, err
}
if int64(len(data)) > maxBytes {
return nil, ErrRequestBodyTooLarge
}
storage, err := CreateBodyStorage(data)
if err != nil {
return nil, err
}
// 如果最终使用内存存储,记录内存缓存命中
if !storage.IsDisk() {
IncrementMemoryCacheHits()
} else {
IncrementDiskCacheHits()
}
return storage, nil
}
// ReaderOnly wraps an io.Reader to hide io.Closer, preventing http.NewRequest
// from type-asserting io.ReadCloser and closing the underlying BodyStorage.
func ReaderOnly(r io.Reader) io.Reader {
return struct{ io.Reader }{r}
}
// CleanupOldCacheFiles 清理旧的缓存文件(用于启动时清理残留)
func CleanupOldCacheFiles() {
// 使用统一的缓存管理
CleanupOldDiskCacheFiles(5 * time.Minute)
}